Protected _chipProtected _eventProtected Optional _inputProtected _lastProtected _listenersProtected Optional _outputProtected Optional _reloadProtected _stateProtected _makeBy default, a chip be automatically reloaded
Protected _onProtected _onProtected _onProtected _onProtected _onProtected _onProtected _subscribeStart listening to events of a certain type emitted by an object.
The callback will be called with the chip as this.
Works by default for both NodeJS- and DOM-style events.
If you are interfacing with a different event system, you can provide a
subscriptionHandler that knows how to handle it.
Rest ...args: EventNames[EventName]Optional subscriptionHandler: SubscriptionHandlerProtected _subscribeListen to a single event emitted by an object, then stop.
The callback will be called with the chip as this.
Works by default for both NodeJS- and DOM-style events.
If you are interfacing with a different event system, you can provide a
subscriptionHandler that knows how to handle them.
Rest ...args: EventNames[EventName]Optional subscriptionHandler: SubscriptionHandlerProtected _unsubscribeUnsubscribe to a set of events.
By default, unsubscribes to everything. If emitter, event, or cb is provided,
unsubscribe only to those.
Optional emitter: NodeEventSourceOptional event: stringOptional cb: ((...args) => void)Rest ...args: unknown[]Activate the chip, with a provided context and input signal. Should only be called from an inactive state
Optional inputSignal: Signal<string>Optional reloadMemento: ReloadMementoRest ...params: BaseChipBaseEvents[Name]Optional name: NameOptional run: ListenerFunction<BaseChipBaseEvents, Name>Terminate the chip. Should only be called from an active or paused state
Update the chip, provided a new time
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Does not terminate until done() is called with a given signal